Bio

I'm a software engineer who enjoys systems programming and computer graphics. I'm currently working on SnapOS at Snap Inc.

Projects

Bevy-Spatial Boids. 2023.

Vulkan glTF Viewer. 2023.

Recent Advancements in Russian Roulette & Splitting. 2022 - 2023.

Procedural Rendering with Ray Marching. 2022.

Work

Software Engineer, Snap Inc. Santa Monica, CA. 2025 - current.

Application Developer, Los Angeles Department of Probation. Remote, CA. 2024 - 2025.

Software Engineer Intern, Autodesk. Remote, CA. Summer 2022.

Software Engineer, Microsoft. Cambridge, MA. 2017 - 2021.

Summer Technology Analyst, Goldman Sachs. New York, NY. Summer 2016.

QA Intern, Performance Software. Phoenix, AZ. Summer 2015.

Education

Master of Science, Computer Science. University of Southern California, 2021 - 2023

Bachelor of Science, Computer Science. Arizona State University, 2013 - 2017