I'm a software engineer who enjoys systems programming and computer graphics. I'm currently working on SnapOS at Snap Inc.
Projects
Bevy-Spatial Boids. 2023.
Vulkan glTF Viewer. 2023.
Recent Advancements in Russian Roulette & Splitting. 2022 - 2023.
Procedural Rendering with Ray Marching. 2022.
Work
Software Engineer, Snap Inc. Santa Monica, CA. 2025 - current.
Application Developer, Los Angeles Department of Probation. Remote, CA. 2024 - 2025.
Software Engineer Intern, Autodesk. Remote, CA. Summer 2022.
Software Engineer, Microsoft. Cambridge, MA. 2017 - 2021.
Summer Technology Analyst, Goldman Sachs. New York, NY. Summer 2016.
QA Intern, Performance Software. Phoenix, AZ. Summer 2015.
Education
Master of Science, Computer Science. University of Southern California, 2021 - 2023
Bachelor of Science, Computer Science. Arizona State University, 2013 - 2017